Building a native (no X11) MacOSX binary: Difference between revisions

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== Getting a native gtk ==
== Getting a native gtk ==
A lot of information can be found here:
A lot of information can be found here: https://www.gtk.org/docs/installations/macos/
http://gtk-osx.sourceforge.net/


First follow the Quick start as described here:
https://gitlab.gnome.org/GNOME/gtk-osx/-/wikis/home#quick-start
follow the instructions to get the gtk core up and running
follow the instructions to get the gtk core up and running
  $ jhbuild bootstrap
$ ./gtk-osx-setup.sh
  $ jhbuild build meta-gtk-osx-bootstrap
$ PATH=~/.new_local/bin/:$PATH
$ jhbuild build meta-gtk-osx-core
  $ jhbuild bootstrap-gtk-osx
  $ jhbuild build meta-gtk-osx-bootstrap meta-gtk-osx-python meta-gtk-osx-gtk3  shared-mime-info enchant
 
find help on https://gitlab.gnome.org/GNOME/gtk-mac-integration/


== Building Bluefish with Makefile.osxapp ==
== Building Bluefish with Makefile.osxapp ==
for bundling you need https://gitlab.gnome.org/GNOME/gtk-mac-bundler as well. Download it and run ''make install''


  jhbuild shell
  jhbuild shell
cd /to/your/bluefish/source/path
  ./autogen.sh
  ./autogen.sh
  make -f Makefile.osxapp
  make -j6 -f Makefile.osxapp
make -f Makefile.osxapp install
 
(the -j6 is for a 6core computer)
 
this creates a Bluefish.app on your Desktop
 
== Creating a working bundle Bluefish.app ==
 
The gtk-mac-bundler project is used to create a bundle with all libraries, it is called during the above mentioned make command. The config file macosx/bluefish.bundle and macosx/Info.plist should be updated for every version of Bluefish.


== Build with jhbuild (work in progress) ==
== Build with jhbuild (work in progress, THIS IS NOT YET WORKING) ==


=== Building with a jhbuild configuration ===
==== Building with a jhbuild configuration ====


a jhbuild section for bluefish looks like this:
a jhbuild section for bluefish looks like this:
Line 60: Line 74:
  ./autogen.sh
  ./autogen.sh
exit and choose 1 (rerun configure)
exit and choose 1 (rerun configure)


== Creating a package ==
== Creating a package ==
Line 66: Line 79:
The quick and dirty way: open an existing Bluefish.dmg, convert it to writable dmg, copy the contents of the newly built Bluefish.app into the dmg, convert it back to compressed.
The quick and dirty way: open an existing Bluefish.dmg, convert it to writable dmg, copy the contents of the newly built Bluefish.app into the dmg, convert it back to compressed.


Some packages that should be installed as well:
Some packages that should be installed (with jhbuild) as well:


  shared-mime-info  
  shared-mime-info
meta-gtk-osx-themes
  gnome-mime-data
  gnome-mime-data
  gnome-icon-theme
  gnome-icon-theme
gtk-engines
tango-icon-theme
run the bluefish bundle
create a read-write image, copy Bluefish.app in there
create a symlink in the root to Applications
=== Things To do ===
* add a mime type for clojure
* remove unneeded translations


== Better MacOSX integration ==
== Better MacOSX integration ==

Latest revision as of 19:26, 11 August 2024

This is work in progress.

Getting a native gtk

A lot of information can be found here: https://www.gtk.org/docs/installations/macos/

First follow the Quick start as described here: https://gitlab.gnome.org/GNOME/gtk-osx/-/wikis/home#quick-start follow the instructions to get the gtk core up and running

$ ./gtk-osx-setup.sh 
$ PATH=~/.new_local/bin/:$PATH
$ jhbuild bootstrap-gtk-osx
$ jhbuild build meta-gtk-osx-bootstrap meta-gtk-osx-python meta-gtk-osx-gtk3  shared-mime-info enchant

find help on https://gitlab.gnome.org/GNOME/gtk-mac-integration/

Building Bluefish with Makefile.osxapp

for bundling you need https://gitlab.gnome.org/GNOME/gtk-mac-bundler as well. Download it and run make install

jhbuild shell
cd /to/your/bluefish/source/path
./autogen.sh
make -j6 -f Makefile.osxapp

(the -j6 is for a 6core computer)

this creates a Bluefish.app on your Desktop

Creating a working bundle Bluefish.app

The gtk-mac-bundler project is used to create a bundle with all libraries, it is called during the above mentioned make command. The config file macosx/bluefish.bundle and macosx/Info.plist should be updated for every version of Bluefish.

Build with jhbuild (work in progress, THIS IS NOT YET WORKING)

Building with a jhbuild configuration

a jhbuild section for bluefish looks like this:


<repository type="tarball" name="bluefish" href="http://www.bennewitz.com/bluefish/stable/source/"/>
<autotools id="bluefish">
<branch module="bluefish-2.0.0.tar.bz2" version="2.0.0" repo="bluefish" md5="ac9b1e8ef6d5691718a0daa6c78d5618" size="3287346"/>
<dependencies>
<dep package="intltool"/>
<dep package="gtk+"/>
<dep package="glib"/>
<dep package="libxml2"/>
</dependencies>
<suggests>
<dep package="enchant"/>
<dep package="gucharmap"/>
</suggests>
</autotools>

or a section for SVN:


<repository type="svn" name="bluefish-svn" default="yes" href="https://bluefish.svn.sourceforge.net/svnroot/" />
<autotools id="bluefish-svn" autogen-sh="./configure" autogenargs="--disable-nls" >
<branch repo="bluefish-svn" module="bluefish/trunk/bluefish"/>
<dependencies>
<dep package="intltool"/>
<dep package="gtk+"/>
<dep package="glib"/>
<dep package="libxml2"/>
<dep package="ige-mac-integration"/>
</dependencies>
<suggests>
<dep package="enchant"/>
<dep package="gucharmap"/>
</suggests>
</autotools>

this section will fail the first time, choose 4 (enter shell), run

./autogen.sh

exit and choose 1 (rerun configure)

Creating a package

The quick and dirty way: open an existing Bluefish.dmg, convert it to writable dmg, copy the contents of the newly built Bluefish.app into the dmg, convert it back to compressed.

Some packages that should be installed (with jhbuild) as well:

shared-mime-info
meta-gtk-osx-themes 
gnome-mime-data
gnome-icon-theme
gtk-engines
tango-icon-theme

run the bluefish bundle

create a read-write image, copy Bluefish.app in there create a symlink in the root to Applications

Things To do

  • add a mime type for clojure
  • remove unneeded translations

Better MacOSX integration

in SVN is an initial start. The menubar is now properly integrated in the OSX menu.

what needs to be done:

  • open from the Finder
  • proper icon